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Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments (Paperback)
Item #: 63998252

Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual

Item #: 63998252

XOF 47002

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What Stands Out

Comprehensive Coverage
Delivers a thorough exploration of essential mathematics tailored for game programming and graphics, ensuring readers grasp complex concepts crucial for developing immersive 3D environments.
Practical Applications
Focuses on real-world applications of mathematical concepts in game development, empowering readers to effectively implement theories in their programming and rendering projects.
User-Friendly Format
Designed in an approachable paperback format, making it accessible for both beginners and experienced developers looking to refine their mathematical skills in a convenient manner.

Product Details

Get the best deals on Mathematics for Game Programming & Computer Graphics at Ubuy Mali GLOBAL. Explore the essential mathematics for 3D virtual environments in this paperback book.
Book formatPaperback
Fiction/nonfictionNon-Fiction
GenreComputing & Internet
Publication dateNovember, 2022
Pages444
EditionStandard Edition
PublisherPackt Publishing
Original languagesEnglish
LanguageEnglish
Edu focusMath & Counting
Educational levelHigh School
Assembled product dimensions (l x w x h)7.50 x 0.90 x 9.25 in (19.1 x 2.3 x 23.5 cm)
Assembled product weight1.67 lb (760 grams)
Bisac subject headingComputers

Who Should Buy?

Suitable For
  • Game Developers

    Ideal for individuals involved in game development needing a strong foundation in 3D mathematics and graphics rendering.

  • Computer Science Students

    Beneficial for students aiming to understand the application of mathematics in programming and graphics for their coursework.

  • 3D Graphics Artists

    Useful for artists who want to enhance their technical skills in mathematics for better integration with development teams.

Not Suitable For
  • Beginners in Math

    Not suitable for people with minimal mathematical background, as it dives deep into complex mathematical concepts.

Product Description

Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments (Paperback)

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Penny de Byl All Books Editorial Review

Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments (Paperback) provides a comprehensive guide that is crucial for anyone interested in the computing and internet sectors. The book spans 444 pages and addresses significant topics pertinent to high school educational levels, making complex concepts approachable. With its publication date in November 2022, it reflects updated practices in the field. Readers appreciate the clear explanations that aid in understanding how mathematics directly applies to game programming and graphics development, enhancing the gaming experience and technical skillsets.

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Pros

  • Comprehensive guide for game programming
  • Clear explanations of complex concepts
  • Targets high school educational level
  • Updated practices relevant to the industry
  • Well-structured for computing enthusiasts

Cons

  • Book may be too technical for some beginners

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